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Search: metal-renderer
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Showing 10 results from 36
tominated/Quake-3-BSP-Renderer
GitHub Swift MIT LicenseA very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS
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GitHub
shinyquagsire23/RealityKitShenanigans
GitHub SwiftCan I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.
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GitHub
yangfengzzz/DigitalVox4
GitHub C++ MIT LicenseEntity-Component Based Graphics Engine rendered by Metal
External source
GitHub
barbulescualex/MetalCircle
GitHub Swift MIT LicenseThe complete project for my tutorial on how to render a circle to the screen using Metal Shaders
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Mastercoder-hacker/m.bat
GitHub@echo off color 1b cls @echo off color 1b cls set /p "A=>Password:" cls if %A%==moon goto desktop1 goto password :desktop1 cls color 0a cls echo. echo Date: %date% Time: %time% echo echo 1)Write text file. echo 2)Documents... echo 3) Info echo 4) Calculator echo 5) Notepad (open in your ma... Read more
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eugenebokhan/metal-3d-text
GitHub C BSD 3-Clause "New" or "Revised" LicenseRender 3D text and svg with Metal
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eleev/MTLTextureView
GitHub Swift MIT LicenseπΌοΈ Render images as Metal textures.
External source
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drummerchin/GLInterop
GitHub Objective-C MIT LicenseA library that supports interoperable render target between GL texture and CVPixelBufferRef and it also applies to Metal texture and CVPixelBufferRef.
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liaohailong123/HelloPlayer
GitHub C++Mobile client player, supporting Android, HarmonyOS, iOSοΌ All three platforms support video hardware accelerated decoding, using OpenGL ES and Metal to render video frames, supporting image proportional scaling, horizontal mirroring, vertical mirroring, and rotation angle.
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daikiad/mlx-splat
GitHub Python MIT License3D Gaussian Splatting renderer for Apple Silicon using MLX and Metal
External source
GitHub
10 results on this page Β· 36 total found
Showing first 36 accessible GitHub results.