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Search: adaptive-lighting
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Showing 7 results from 7
basnijholt/adaptive-lighting
GitHub Python Apache License 2.0Adaptive Lighting custom component for Home Assistant
External source
GitHub
awawa-dev/HyperHDR
GitHub C++ MIT LicenseNext-gen open source ambient lighting system featuring a high-precision floating-point color pipeline breaking legacy RGB 24-bit limits. Includes advanced smoothing with inertia and adaptive temporal dithering for perfectly fluid, stable output to LEDs from any SDR or HDR video source. Supports W... Read more
External source
GitHub
miracleyoo/pytorch-lightning-template
GitHub Jupyter Notebook Apache License 2.0An easy/swift-to-adapt PyTorch-Lighting template. ๅฅๅฃณๆจกๆฟ๏ผ็ฎๅๆ็จ๏ผ็จๆนๅๆฅPytorchไปฃ็ ๏ผๅณๅฏ้้ LightningใYou can translate your previous Pytorch code much easier using this template, and keep your freedom to edit all the functions as well. Big-project-friendly as well. No need to rewrite your config in hydra.
External source
GitHub
molyswu/hand_detection
GitHub Pythonusing Neural Networks (SSD) on Tensorflow. This repo documents steps and scripts used to train a hand detector using Tensorflow (Object Detection API). As with any DNN based task, the most expensive (and riskiest) part of the process has to do with finding or creating the right (annotated) datas... Read more
External source
GitHub
cuiziteng/Luminance-GS
GitHub Python๐ [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
External source
GitHub
RaresAil/homebridge-tp-link-tapo
GitHub TypeScript Apache License 2.0A platform to implement the tp-link tapo device and Adaptive Lighting for light bulbs
External source
GitHub
ACIIL/ACLS-Shader-1.0
GitHub HLSL MIT LicenseACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
External source
GitHub